363 research outputs found

    Independent grasping scheme of space-servicing-oriented dexterous hand

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    It is difficult for the robot to grasp objects of any pose by the independent grasping scheme without the help of human. And the independent grasping scheme is also the key technology to develop the AI robot. In order to solve the problem, this paper establishes the full 3D point cloud model of the target object in advance under the PCL point cloud library. The partial view model of the target object in the current working environment is extracted when dexterous hand grasps the target. After aligning the extracted partial view model, the best alignment homogeneous transformation matrix mapping the partial view model to the full 3D point cloud model is obtained. According to the inverse matrix of the obtained matrix, the 3D point cloud model of the target object in the current working environment, where dexterous hand grasps the target, is obtained through the homogeneous transformation. According to the characteristics of the dexterous hand, a grasping algorithm is proposed, which is suitable for the most objects. Finally, the algorithm is verified by the point cloud model of the target object, and finds out the grasping points and grasping pose accurately (the direction of the hand's force). It demonstrates that this algorithm is correct and useful

    Research on touchdown performance of soft-landing system with flexible body

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    In the overall study of the design and performance of the lunar Lander, analysis of touchdown dynamics of the landing stage is an important part. In this paper, the influence of the lunar Lander’s body deformation on the landing performance is studied. First, the equations with the flexible part are derived from the subsystem method and deducing a multi-mass model by comparing and analyzing the mode of the body in Lander. Second, based on the existing aluminum honeycomb buffering and the model used in the landing-impact tests for the soft-landing system, a finite element model for the cantilever-type landing gear with four legs is established in MSC.Patran and submitted to MSC.Dytran to conduct a simulation analysis. Finally, the flexibility of lander’s body to the performance in landing is studied. Results show that the deformation of the body has considerable effect on the overloading of the lunar Lander system though the deforming can absorb litter energy during landing

    Habitat heterogeneity mediates effects of individual variation on spatial species coexistence

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    Numerous studies have documented the importance of individual variation (IV) in determining the outcome of competition between species. However, little is known about how the interplay between IV and habitat heterogeneity (i.e. variation and spatial autocorrelation in habitat quality) affects species coexistence at the landscape scale. Here, we incorporate habitat heterogeneity into a competition model with IV, in order to explore the mechanism of spatial species coexistence. We find that individual-level variation and habitat heterogeneity interact to promote species coexistence, more obviously at lower dispersal rates. This is in stark contrast to early non-spatial models, which predicted that IV reinforces competitive hierarchies and therefore speeds up species exclusion. In essence, increasing variation in patch quality and/or spatial habitat autocorrelation moderates differences in the competitive ability of species, thereby allowing species to coexist both locally and globally. Overall, our theoretical study offers a mechanistic explanation for emerging empirical evidence that both habitat heterogeneity and IV promote species coexistence and therefore biodiversity maintenance

    Deployment simulation research of new spinning space web

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    For capturing large space debris and other non-cooperative targets, a new double rotational space web system is proposed in this paper, and the deployment process of space web system is analyzed with kinematic modeling methods. After explaining the design of the rotational web system and folding, unfolding strategies, a simplified kinematic model of the space web system is established to simulate the first stage of the rotational web deployment by the macro command in ADAMS, which focus on the modeling and coiling of the flexible tether, and the influence of space web deployment about the angular velocity and mass of the central rigid body, the mass of corner masses. Kinematic simulation results show that the spinning space web can deploy successfully and stably in the first stage by applying appropriate kinematic parameters, and the displacement out of the plane is very small

    Finite element linear static structural analysis and modal analysis for Lunar Lander

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    Lunar exploration is one of the most important projects in the world. A primary objective of the probe in lunar is to soft-land a manned spacecraft on lunar surface. The soft-landing system is the key composition of the lunar lander. In the overall design of lunar lander, the analysis of touchdown dynamics during landing stage is an important work. In this paper, firstly, based on the mechanical theory, a finite element model for the lunar lander is established. Secondly, the linear static structural analysis under particular conditions is performed to determine the nodal stress and displacement distributions and the modal analysis is conducted to obtain the frequencies and their corresponding vibration shapes. Finally, the weakness parts of the structure and the behavior of the system are obtained by analyzing the simulating results, which are beneficial to the optimizing design for the lunar Lander

    A Partially Feasible Distributed SQO Method for Two-block General Linearly Constrained Smooth Optimization

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    This paper discusses a class of two-block smooth large-scale optimization problems with both linear equality and linear inequality constraints, which have a wide range of applications, such as economic power dispatch, data mining, signal processing, etc.Our goal is to develop a novel partially feasible distributed (PFD) sequential quadratic optimization (SQO) method (PFD-SQO method) for this kind of problems. The design of the method is based on the ideas of SQO method and augmented Lagrangian Jacobian splitting scheme as well as feasible direction method,which decomposes the quadratic optimization (QO) subproblem into two small-scale QOs that can be solved independently and parallelly. A novel disturbance contraction term that can be suitably adjusted is introduced into the inequality constraints so that the feasible step size along the search direction can be increased to 1. The new iteration points are generated by the Armijo line search and the partially augmented Lagrangian function that only contains equality constraints as the merit function. The iteration points always satisfy all the inequality constraints of the problem. The theoretical properties, such as global convergence, iterative complexity, superlinear and quadratic rates of convergence of the proposed PFD-SQO method are analyzed under appropriate assumptions, respectively. Finally, the numerical effectiveness of the method is tested on a class of academic examples and an economic power dispatch problem, which shows that the proposed method is quite promising

    Dual quaternion-based inverse kinematics of dexterous finger

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    The inverse kinematics solution of a dexterous robotic finger has a significant impact on the real-time control of the robotic hand. Therefore a rapid method for solving is needed. The classical homogeneous matrix transformation is the most popular method used in robot kinematics. However, for the multi degree-of-freedom (DOF) robotic finger, the matrix parameters cost much storage and the inverse matrix calculation requires a large amount of computational cost. So it is not conducive to the real-time control of the robotic hand. Therefore, a method based on dual quaternions is presented for analysing the kinematics of a multi-DOF (4-DOF) robotic thumb. Firstly, the kinematics equation is expressed by dual quaternions. Then the multivariate kinematic equations are converted to binary quadratic equations with methods of separating variables and variable substitution, which is relatively easy to obtain the closed-form solution of the inverse kinematics. Finally, it proves that the dual quaternions method has advantages over the homogeneous matrix transformation in storage and computational cost by the specific numbers for the robotic thumb, which is conducive to the real-time control of robotic hand
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